Player safety and integrity

Responsible Gaming Policy

Our commitment to balanced, transparent social entertainment, with player safeguards and independent support resources.

Current as of: 2 September 2026

The social entertainment and simulation material published by Bervolta exists for recreational enjoyment alone. Interactive entertainment should remain a fun and balanced part of life, and this policy explains our operating principles, our consumer protections, the self-limitation tools available, and the standards we apply to prevent compulsive engagement and shield vulnerable individuals.

1. Principles of social play and virtual credit

This is a non-monetary social gaming platform in the strictest sense. Anyone engaging with our interactive experiences agrees to these governing principles:

  • All virtual tokens, coins, points, and simulation credits used on Bervolta carry no real-world monetary value whatsoever.
  • Under no circumstances can gameplay credits be traded, transferred, cashed out, or converted into money, goods, or valuable consideration.
  • Results, rankings, levels, and digital achievements exist solely for entertainment and social standing.
  • Purchasing optional tokens or gameplay extras alters neither the underlying odds nor your position in any ranking.

2. Keeping minors out

Bervolta enforces a zero-tolerance approach to underage participation. Our services are intended exclusively for people who have reached the age of majority in their jurisdiction — 18, or 21 where local law requires it.

The following preventative controls and technical measures are in place to block underage access:

  • Age declaration checkpoints before entry and during profile setup.
  • Automated screening for signals that suggest underage access.
  • Immediate suspension and permanent deletion of any profile found to belong to a minor.

We urge parents, carers, and educators to apply filtering software and parental controls — Net Nanny, CyberPatrol, and Qustodio among them — to restrict minors from digital entertainment and simulation services.

3. Healthy engagement and self-awareness

Even without real-money stakes, heavy screen use and repetitive play may harm wellbeing, work performance, and relationships. Mindful self-assessment against the following indicators is encouraged:

  • Are you playing for hours at a time without regular breaks?
  • Is digital play displacing obligations at work, at home, or to your own health?
  • Do you feel restless, irritable, or frustrated when you cannot log in?
  • Is the simulation your primary coping mechanism for stress or emotional difficulty?
  • Is your spending on optional virtual token packs exceeding what you planned?

4. Tools you can set yourself

Bervolta builds the following player safety utilities into user profile settings:

Play-time reminders
Timed on-screen prompts that track continuous play and encourage you to step away.
Purchase limits
Daily, weekly, and monthly ceilings you set yourself on optional virtual token purchases.
Cooling-off periods
The ability to suspend account access for periods from 24 hours up to 30 days.
Self-exclusion
Irrevocable voluntary deactivation of your account for six months, a year, three years, or permanently.

5. How outcomes are generated

We hold to transparent, ethical entertainment throughout. Every game mechanic, virtual spin, and card draw relies on certified industry-standard pseudorandom number generation, producing results that are automated, impartial, and beyond human interference.

6. Independent support resources

Anyone experiencing distress, compulsive play patterns, or difficulty limiting recreational screen time — whether personally or in someone close to them — is encouraged to contact an accredited support organisation:

GamCare

GamCare

Free, confidential advice, treatment referrals, and a helpline open around the clock.

Gambling Therapy

Gambling Therapy

Online support groups, moderated forums, and multilingual counselling worldwide.

Gamblers Anonymous

Gamblers Anonymous

An international fellowship running peer-led meetings and recovery programmes.

Gamtalk

Gamtalk

A moderated peer community for anyone affected by gambling-related harm.

Responsible Gambling Council

Responsible Gambling Council

Independent research, prevention programmes, and public awareness resources.